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Post by Mercaine on Mar 30, 2009 17:58:16 GMT -5
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Post by Swordbrother Nova on Mar 30, 2009 18:33:46 GMT -5
YAY! There has been so much confusion about which is the latest MoA on the boards, I hate trying to figure it out, now I can just come here, thank Mercaine, good idea.
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Post by Vors Nymphkilla on Apr 2, 2009 2:48:50 GMT -5
only things i really see different is some of the wording.
i'm not sure if the no pool cue style double greens will affect us at all. i'm used to that style when going for doubles so i guess its just something i'll have to pay attention to.
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Post by Vors Nymphkilla on Apr 2, 2009 2:55:33 GMT -5
hmm. we know that after a shield is broken, if it is not immediately dropped then strikes from any weapon count at hits. the questions are:
if the limb and torso are armored, does the armor still count? if it is hit by multiple greens or yellows, is it all just considered dead arm, or does it pass through the stabbed arm to the body?
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Post by Vors Nymphkilla on Apr 2, 2009 3:01:29 GMT -5
4.9.3 - Players are not allowed to initiate a grapple starting more than two steps away from an opponent.
does grabbing long spears/ javs count? and does this mean we can't cross a field before grappling someone? like when Kenshin, myself, etc. fight weaponless with intent to grapple, we are technically starting from more than 2 steps usually. i can understand not charging in and wrapping people, which i will stop doing, and if i forget someone pleas remind me.
4.9.5 - Body checks (blocking your opponent's movement using one's body) are allowed.
so when people (usually orks) charge the line without shields, for example. reds, two stickers, weaponless, only spear, etc for whatever reason, is it still considered body checking since we are the ones moving, not preventing moving, and also, is it legal or not?
4.10.2 - If a blow strikes a sheathed weapon (i.e., one that is attached/hanging from one's belt or over one's back) or any other worn object, including baggy clothing such as cloaks, the attack is considered to have hit the fighter. A weapon must be in a fighter's hand to intercept an attack.
does this mean that hitting someone's cloak, cape, etc does not count as only hitting garb?
5.1.4 - The front, back, and sides of any part of the body are considered a single strike zone for armor coverage.
for our practices are we going to adhere to this or count front and back of torso as seperate pieces of armor?
5.1.11 - Armor protection against blue weapon strikes is not eliminated due to a previous yellow or two-handed green weapon hit.
so, someone double greened someone's armored arm. this means the armor is still there, just as the armor is still there? just getting clarification
6.4 - If you lose a leg, you must immediately kneel on that knee. To move from place to place you must either crawl, dragging the injured leg, or have comrades carry you. Hopping around on your uninjured leg is not allowed. However, you may make a lunge off the good leg toward an opponent. Any strike to a leg that has already been lost does not count. If both legs are wounded, you may only “knee walk”, drag yourself by your arms, or be carried in order to move.
if one leg is lost, can we still run on our knees or do we HAVE to crawl? if both legs are injured, can we still crawl?
i like that stabbing both legs no longer makes it so the person cant move in an upright position.
hokay, so, thats all from the stupid ork for a while. there isnt alot of new stuff, so i personally would like all maeth's fighters to be actively informed of any changes to our normal fighting(i didnt notice any entirely new rules, mostly just redefinitions.)
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Post by Swordbrother Nova on Apr 2, 2009 11:26:19 GMT -5
After your shield is dropped hits would go through armor as they normally would (red one hit, blue two hits) The new rule regarding green strikes as told to me by Jari is that even pierced limbs go behind your back, but still can still be dealt blue damage and do not count towards the two limb rule. 4.9.3 - Players are not allowed to initiate a grapple starting more than two steps away from an opponent. Grabbing spear doesn't count, it's grappling your opponent. I'm not sure about the 'from more than two steps back thing' sounds kinda hard to grapple someone from far away, I'm guessing they meant don't charge? 4.9.5 - Body checks (blocking your opponent's movement using one's body) are allowed. I think the shield bashing/checking rules apply here, just don't take my word for it. 4.10.2 - If a blow strikes a sheathed weapon (i.e., one that is attached/hanging from one's belt or over one's back) or any other worn object, including baggy clothing such as cloaks, the attack is considered to have hit the fighter. A weapon must be in a fighter's hand to intercept an attack. The above rule is gay, I will not be calling arrows that hit your garb. 5.1.4 - The front, back, and sides of any part of the body are considered a single strike zone for armor coverage. I thought that's always how it's been. 5.1.11 - Armor protection against blue weapon strikes is not eliminated due to a previous yellow or two-handed green weapon hit. Looks like it'll take two blue hits or one red hit after a double green, I didn't know that. 6.4 - If you lose a leg, you must immediately kneel on that knee. To move from place to place you must either crawl, dragging the injured leg, or have comrades carry you. Hopping around on your uninjured leg is not allowed. However, you may make a lunge off the good leg toward an opponent. Any strike to a leg that has already been lost does not count. If both legs are wounded, you may only “knee walk”, drag yourself by your arms, or be carried in order to move. If you can 'knee walk' with two injured legs then you can probably 'knee walk' with one. Just remember no lunging when both legs are injured. For the most part any changes made to the MoA was them just trying to close loopholes, since a lot of people liked to talk about how they could misconstrue the rules as they are stated to their advantage.
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Post by Haze on Apr 2, 2009 12:26:40 GMT -5
I'm in protest of the loose clothing rule, it makes no sense especially in Dagorhir when the person being hit decides if he was hit or not.
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Post by Swordbrother Nova on Apr 2, 2009 13:28:48 GMT -5
Yeah, that's kinda silly. I'm not expecting anyone to take a grazing hit, let alone something that only hit their garb. If someone get's mad at me for not that I will be very cross.
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Post by Swordbrother Nova on Apr 2, 2009 13:55:52 GMT -5
I posted about 4.10.2 on the national boards, Mirelle of Narnia responded first with:
Weapon hits to garb are debated at length. Leonidas proposes addition of ‘If weapon would have continued through garb to person it constitutes a good hit’ Unanimous approval of proposed addition to garb hit rule. Graymael calls the question for MOA additions, unanimous approval.
It's appears they have not been able to add it to the exsisting rule yet.
This is from the war council meeting at this pat Ragnarok, and as she said it probably just hasn't been updated yet.
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Post by araduin on Apr 2, 2009 15:24:24 GMT -5
I'm glad I'm not the only one that feels that way. Imagine, all you'd have to do to kill me is hit my cape.
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Post by Mercaine on Apr 2, 2009 18:48:51 GMT -5
I'm glad I'm not the only one that feels that way. Imagine, all you'd have to do to kill me is hit my cape. i'm so going for your cape from now on you pansy bastard!!! No seriously that rule is stupid, and has been hotly debated for a very long time.... Ok now i make clarifications!!!! Body checks have not changed in the rules at all, the only thing is a bit of clarification for the wording. You are still able to body check people from whatever angle without being too aggressive and trying to kill them. About Kneeling: The rules have never actually changed in the wording... just a bit has been added. However, many people would strongly suggest that the only way you move when both of your legs are "disabled" is by crawling using your arms to drag you or being carried by a friend.... Yes, carried picked up and hauled away, not you walk. About Armor: Greens never negated armor; it was a little known rule and you can find it in the section about double greens and stabbing weapons in the old MoA they just chose to put them together so it was more understandable this time. Armor strike zones were always this way... chest and back are Torso; upper arm and lower arm are just arm; same with the legs. If i have a bracer and i get hit in the wrist my armor on that arm is ENTIRELY gone not just on the wrist while my shoulder armor is still there. Armor only adds protection where it is, and it can only add a max of one extra hit per strike zone. Hmmm... New rules that people have missed: Shield Bashing 4.8.3 - Players may shield bash an opponent on their front or side. Bashing an opponent from the rear is prohibited. Bashing an opponent who has lost a leg is prohibited. 4.8.4 - Players may shield check an opponent from any direction. Players may shield check opponents who have lost a leg. 4.8.5 - It is never permissible to strike a fighter in the head or neck with a shield. What I can say here is: Be familiar with what constitutes a "bash" and a "check" we are going to start watching for people "bashing" into legged opponents. This one is going to hurt the orcs greatly. Also, keep your shield work in check, since it has its own rule now we need to be extra cautious about hitting people with our shields. My advice; keep your shield checks and bashes low, as always don't throw them at an upward angle. When people are kneeling make sure if you do check them, the shield isn't going to hit them in the face. Do this by getting down to their level and making contact with their shield or slowly stepping through on their sword arm side. Just mind your footwork, it's now against the rules! 1.4.3 - Weapons, shields, garb, and armor may not have clearly mundane logos or prints, nor may be made with fluorescent/neon colors. Just needed to throw that up there. 3.4.2 - Hits from projectile weapons count when the head of the weapon merely strikes the target: stopping or being slightly deflected. I don't think i need to talk about that one too much... Arrows can't really be "light" ask everyone whose been hit in the eye.
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Post by Vors Nymphkilla on Apr 2, 2009 22:17:44 GMT -5
i think 4.10.2 was meant for people who essntially block with their clothes like spinning your cloak so it wraps up a shot or something. sort of like anviling with flowy garb
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Post by Mercaine on May 6, 2009 14:28:40 GMT -5
I'm still hitting Araduin in the cape and calling him dead...
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Post by Swordbrother Nova on May 6, 2009 14:42:46 GMT -5
Oh, this is gonna be a fun game!
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Post by Swordbrother Nova on Jul 9, 2009 11:12:32 GMT -5
at Rag war council there were two updates to the rules, both for safety they are as follows:
4.5.3.13.2 Arrows may not easily pass (<0.5”) through a 2.5” diameter hole. The softer padded face of the arrow must be at least 2.5” wide in all directions. The stiffer structural base foam must be at least 2” in diameter where it meets the open cell face foam.
4.5.2.9 Javelins may not easily pass (<0.5”) through a 3.5” diameter hole. The softer padded face of the javelin must be at least 3.5” wide in all directions. The stiffer structural base foam must be at least 3” in diameter where it meets the open cell face foam.
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